Saturday, 23 November 2019

Adding Text to Animation

Adding text into the animation, thinking of having it span across the whole container as to direct the audience's attention to where the text is going, such as this:


The way the text could animate is a single letter at a time, or a as a whole sentence appearing one letter at a time. The way the text is animated needs to represent the way you experience the sound. This is already achieved slightly by having the animations go across the whole container, but how the do so will have a greater impact.

Tested these out:

Single Letter at a Time

Alone:


In Animation:






Here the text is only legible as it has the audio to guide the reader, however could also be because I know what the audio says so need to get opinions form peers.

Single Letters to Reveal a Whole Sentence
Initially thought the sentence could fade out but realised that isn't what happens it moves away as well as getting quieter.

Alone:

In Animation:

Felt as though this was a more appropriate way to demonstrate the sound as it looks more like the way the audio is experienced.

Do I want it to interact centrally within the space or span the whole height of the space. What would work best/have greater impact.

How would this work in regards to reading it, larger text looks really nice with the glitch, however it isn't very legible. Do I want the audience to be able to read it or not?See in animation:
I really like the way it works within the animation, it's very demanding. Maybe the size of the text could alter depending on the volume of the speech.Adding in other text to see how it looks across a larger scale:
Think it is super effective, but becomes a little repetitive, it's as if you're expecting the text. Maybe having altering sizes would counteract this, and some of the text could start on different parts of the screen so it doesn't become predictable. 
Here the text has been moved slightly, and altered across the page, still doesn't sit quite right within the animation.Experimenting with adding the glitch to the background of some of the text. When a woman says "right now" her voice growls a little. Thinking this could be represented through a glitch as it has a gritty texture:
Here it is added on the animation over the whole word:
Here with fade in fade out:
The fade in and out works best as it highlights that specific soundThings I like:
- Text travelling with the sound, it creates another layer of motion within the piece.
- The text height being from top to bottom of shipping container.
- Glitch added to text to highlight different vocal tones. 

What to do next?
  • Think about the way the sound and text work together. 
  • Does it need more noticeable imagery or is the text enough?
  • How to project onto the container - need to start thinking about the logistics.

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